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Mesh(s) wont move with my rig.

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  • Mesh(s) wont move with my rig.

    I'm quite stuck right now since my mesh wont move with my rig. I already set the rig up and the rig moves fine just like how I wanted but now I have hit an issue with my mesh.

    I imported the rig and the mesh together into Cascadeur from Blender then I had to do some resizing to the model to fit the rig.
    There is only 6 mesh parts and they're really low poly and separate from each other (individual mesh's)

    If anyone could help me it would be most appreciated

    I fixed it. My skeleton wasn't actually connected to the mesh in Blender I forgot that I used modifiers for the mesh and to actually attach to them to set bones.
    Last edited by Xabyius; 16 September 2020, 12:05. Reason: Fixed it.

  • #2
    It's great to hear that you solved the issue by yourself already!
    Enjoy animating!

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