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Scale Issues With Sabertooth Tiger Model

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  • Scale Issues With Sabertooth Tiger Model

    Hi All, I'm having problems with the Sabertooth Tiger Model (export as FBX). The Mesh seems to import 150% bigger than the joints. I have scaled and re binded the model in C4D but would be great if i didn't need to fix the scale and weights. Any help is appreciated. PS i have aslo tried Blender same issue.

  • #2
    I have managed to fix it by rebinding the mesh. I had to export the weights to Vertex maps. Then Rescale the model and rebind. I manually had to place the vertex maps in the corresponding joints. Hope this helps any C4D users and is good feedback fro the Beta.

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    • #3
      Originally posted by Graham Bucknell View Post
      Hi All, I'm having problems with the Sabertooth Tiger Model (export as FBX). The Mesh seems to import 150% bigger than the joints. I have scaled and re binded the model in C4D but would be great if i didn't need to fix the scale and weights. Any help is appreciated. PS i have aslo tried Blender same issue.
      Hi Graham. We exported the model to Maya and didn't have any issues. When you import somewhere, please try looking for an option such as "scale to compensate" for every joint.

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