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Ballistic curve - advanced settings

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  • Ballistic curve - advanced settings

    There are several settings in the Ballistic curve that are not covered in the tutorial.

    First: a controller behavior setting called IsLandingPointStable. If it is on, changing the starting controller position will not affect the landing point:

    Second: setting currently called "After inflection point" switches whether the curve will go to an extremum and fall, or will go to the given height.

    This setting is chosen automatically during the center of mass creation. If there is enough time the ballistics will go up and down. If the time is limited, it will go straight to the final center of mass position.

    Click image for larger version  Name:	two-modes-of-creation-1.gif Views:	0 Size:	1.18 MB ID:	44

    Also, note that the Gravity setting in the "Physics" section will change the default gravity the new ballistics will have.

    You can later change it in the Property Editor.

    PS: The "After inflection point" will be renamed, probably to "After maxima point" (inflection point actually means a point where the *second* derivative changes, not the first)
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