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How to export Cascadeur animations to Maya

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  • How to export Cascadeur animations to Maya

    When you export animations to Maya, interpolation intervals might be handled incorrectly which, in turn, might lead to movements being distorted.

    For example, if you simply export animation from this scene:

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    ...it will look like this:

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    To import animation without distortions, use File\Export\FBX scene all frames...

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    You can also bake the animation beforehand by selecting all frames in the scene and pressing Alt + F. After this, you can use any mode to export the animation.

  • #2
    I have different options. As shown.

    Export Cascadeur animations select Scene to 3Ds Max 2011 can't engage in any editing bad file. Import or Merge are same.
    But 3Ds Max 2020 is OK.
    Last edited by toko93114051; 03 November 2019, 17:18.

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    • #3
      Please find an updated version:

      You can only export joints or the whole scene from Cascadeur. If you choose Export -> Only Joints, you will export the positions of the joints in the current frame.

      Click image for larger version  Name:	в Maya_01.gif Views:	0 Size:	1.51 MB ID:	180

      When you need to export an animation, choose Export -> Scene. The whole scene with mesh and joints positions in all the frames will be exported.

      Click image for larger version

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