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Importing rotating room geo so character can react to it

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  • Importing rotating room geo so character can react to it

    Hi, I need to import rotating room geometry so that I can use Cascadeur to animate the character reacting to the movement. Does anyone know whether this is possible? And if so, how do do it? Thanks!

  • #2
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Name:	Cascadeur add new geometry.jpg
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ID:	1510 Use Blender 3D (free) to create your rotating room geometry, then export from Blender as an FBX file to include everything like the 3D mesh and the animation (keyframes).

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    • #3
      We currently have a bug with importing animated geo via fbx.
      You also can try binding it (the geo) to a joint and baking the animation to this joint.

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