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Quick Rig No Longer Attached to Model?

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  • Quick Rig No Longer Attached to Model?

    Hey there.

    [EDIT]
    Alright, I've at least figured out one bit. It's not making the rig, it's still just the 'prototypes rig'. But when clicking create rig, an error appears.
    I can't find a way to copy it, but I'll type the start. The rest is a jumble of letters and numbers:

    Generating of hyperedge Pos by Rigid has failed: Multiple incoming attributes for...


    [Original Question]
    I created a rig in Blender; just a slightly modified Mecanim rig, as I wanted something super basic so I can test it in Unity later.
    After going through the Quick Rig process, it does make a new rig, but it's completely seperate from the model. The original, imported rig still exists but the fancy Cascadeur rig is appearing completely unconnected.
    I'm going insane trying to fix this, any ideas?
    Last edited by Daniel Evans; 23 April 2021, 17:15.

  • #2
    To understand what is happening, the "jumble of letters and numbers" would be helpful.
    Could you please copy&past them, too?

    Also, could you please send us the scene file for a detailled analysis?
    We will take a closter look at it.

    Thank you in advance!

    Comment

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