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Making an Animation for a 3D Pixel Art Game - Interview with t3ssel8r

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  • Making an Animation for a 3D Pixel Art Game - Interview with t3ssel8r

    Recently, an impressive how-to video appeared on YouTube, in which indie game developer t3ssel8r demonstrates how he uses Cascadeur to create the character animations for his 3D pixel art game.
    The video has quickly gone viral among animators and game developers.
    We believe t3ssel8r's use case is the best example of how to incorporate Cascadeur into the workflow of an indie game development - in a less time-consuming and very effective way.
    We've contacted t3ssel8r and asked him for an interview for our blog. Enjoy reading!

  • #2
    The video is good, I rarely find such good lessons


    • #3
      You can see those people like the work they do and put their whole soul into it. I like playing these games because they are made of quality. The characters in these games look as alive as possible. I like to enjoy games with good graphics and excellent character designs. I used to play only games that had people in them. Mostly, my friends and I played FIFA, and I also got an activation key for the new FIFA 22 at to please myself in the new year. I like that the models are realistic and can see the famous players. I can't wait to play the new part and enjoy the new features.


      About us
      Cascadeur is a standalone software for creating physically correct keyframe animations for characters, humanoid and otherwise. Make realistic animations from scratch or improve your mocap, while retaining full control over the results.
      Join us