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Open Beta is now available!

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  • Open Beta is now available!

    After being in development for over a year, the open beta version (OBT) of Cascadeur is now available for download!

    Everyone can get their copy by signing up HERE and downloading the program immediately.

    What's new in this version:

    New core architecture
    The progress from the CBT to the OBT version may appear subtle on the outside, but on the inside the entire core architecture has been revised. As a result, the hardware efficiency and general performance of Cascadeur have improved considerably. With the new data-driven core design, we are able to optimize the software much easier and eliminate bugs faster in the future.

    Improved rig creation
    One goal of the core redesign was to simplify the rigging process in Cascadeur, by making the rigs adaptable at runtime. We are not there yet, but with the optimized core architecture, we have laid the necessary foundation for moving in this direction. Our long-term endeavor remains to give you instant visual feedback during the entire rigging process. Nevertheless, the new OBT version already offers you improved rig creation tools and other benefits, such as a more user-friendly controller behavior and improved interpolation.

    GUI conversion to QML
    During the past months, we migrated our GUI from the old QWidgets to the new QML standard. This goal has been achieved, and due to this important transition, we could remove several GUI bugs that came with using QWidgets.

    Reverse compatibility issues
    Unfortunately, switching to new core caused issues with reverse compatibility. Due to the optimized architecture, your scenes created in the previous versions of Cascadeur will not work in the OBT version. The problem is that old .casc scenes will load only as joints with baked animation and meshes. However, there are simple ways to transfer them to the OBT version. Please refer to this CONVERSION INSTRUCTION for more information.

    Changed license model
    And last, but not least, we have simplified our licensing model: Any animation created with Cascadeur's new OBT version can be freely used in commercial games and movies - without asking for Nekki's permission or paying any license fees.

  • #2
    great work!

    Comment


    • #3
      Hi, first post. I had problems signing up with my email. I would never receive the activation email. I ended up trying to sign up with google, which worked, but only by clicking the "Get Started" text at the bottom of the home page. Trying to click sign up and use google from any other link lead me to an Authorisation Error Screen.

      Authorization Error

      Error 400: redirect_uri_mismatch

      The redirect URI in the request, http://www.cascadeur.com/oauth?authclient=google, does not match the ones authorized for the OAuth client. To update the authorized redirect URIs, visit: https://console.developers.google.co...t=768451360420Learn more

      Comment


      • #4
        Originally posted by Amon View Post
        Hi, first post. I had problems signing up with my email. I would never receive the activation email. I ended up trying to sign up with google, which worked, but only by clicking the "Get Started" text at the bottom of the home page. Trying to click sign up and use google from any other link lead me to an Authorisation Error Screen.
        Please try to enter again - there were some works on the site at that time that resulted in errors like that.

        Comment


        • #5
          All working fine now, thanks.

          I just wanted to say that it's nice to see software like this where the developer cares about supplying documentation and tutorials that are perfect to get you going with the app.

          Comment


          • #6
            Great product, any update on a mac release ?

            Comment


            • Polina
              Polina commented
              Editing a comment
              Thanks! No update yet, unfortunately. It's still in the long-term plans.

          • #7
            I have been playing around with your software for a few days now and I love it. It's an amazing piece of software with loads of potential.

            I'm eagerly awaiting for any updates on your progress. Keep up the great work!!

            Cheers
            Sotos

            Comment


            • Tom Borovskis
              Tom Borovskis commented
              Editing a comment
              Thank you, Sotos! Our team is always very happy to get such positive feedback.

          • #8
            Any ETA for python scripting support, I can't wait to try out all existing images to pose estimation libraries' into cascadeur.

            Comment


            • #9
              The Python support has an ETA of 1-6 months:
              https://trello.com/b/oNlIizJh/cascadeur-roadmap

              Comment

              About us
              Cascadeur is a standalone software for creating physically correct keyframe animations for characters, humanoid and otherwise. Make realistic animations from scratch or improve your mocap, while retaining full control over the results.
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